Saturday, 14 May 2011
Friday, 13 May 2011
Monday, 9 May 2011
Chosen Term
I initially thought I would to choose variables for my term because I could already think of ideas for my exhibition. However, I decided I probably wouldn't gain much when investigating variables that I didn't already know. This led me to think about how variables are used, though there are numerous different ways the first thing I thought of was loops. This is a term I already know the basis of but there is still a lot I need to find out. Also when Ben said in the tutorial that loops are mainly about while and for statements, it gave me a sense of direction and clarity on what to focus on. The challenge will be finding away to express loops through a metaphor.
Sunday, 1 May 2011
Project 2, Transform Final
For my final development I made the interaction more user friendly. Instead of one spot that lights up the page when the mouse moves over it there are now three. Each spot has a different sound and colour combination. I also made it more obvious where the mouse is on the page so that the user has a better idea of what they are doing. However, it is still a bit of a challenge to figure out how the application works so that it holds the users interest.
- you need to click on the sketch to start the interaction, after, it is simply just moving the mouse around the sketch to get the sounds to play
The over all aim of my sketch is to use the idea of water falling down, and turn it into something abstract that combines mouse interaction, sounds and visuals while conveying some form of transformation. The bold piano notes are emphasized by the dark blue lines and the location of the mouse is represented by a very subtle black circle, so that it doesn't detract from the visuals and makes it interesting as it is not completely obvious how the sketch works. The red-purple colour that the lines light up to contrast and complement the dark blue, as well as change intensity depending on where the mouse is on the page, adding to the aesthetics. The over all sound and visual relationship is in accordance to where the mouse is on the sketch, the aim being to find the different sound combinations and where to move the mouse in order to light up the whole sketch.
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